"We value the data generated from Fam-ess to guide us on trends and what kids value in terms of products, prices and priorities." Richard Derr (aka: The Toy Man), Learning Express Toys
trend report Q1, 2019
Get insights to what kids most want to spend their own money on right now. From satisfying compounds to the delight of surprises, here is what kids are most intrigued by now, and how you can transform your pipeline to integrate some of these trends into your business. Not only do we share what is already hot on the market, but based on these trends, what will become hot, and how you might create the next "big thing" for kids 5-15.
[Published 4x per year]
[2019 Q1 newsletter N=5,000 kids]
3-year, trend report Q1 2018
"I found it to be an invaluable tool for better understanding what toys and playthings children (not their parents) currently see as having the greatest value." Richard Gottlieb, Global Toy Expert
If you are an organization with 200 or more employees, please use the button
to the right to check out now.
If your organization has fewer than 200 employees, please contact us using the button below the image of the report to the right to discuss further discounts, or email email@example.com directly to discuss.
Kids aged 4-19 spend $1.95 billion of their own money each year. But in can be difficult to understand their interests without relying on parental memory, investing in costly focus groups, or attempting to filter out what was influenced by mom's biases. This report offers a peek into what kids aged 5-16 are willing to purchase with their own money, by utilizing our proprietary app that helps them earn their own money at home and prioritize their own spending decisions. When kids spend mom or dad’s money, their wants can be over-abundant. But when they have to work for their dollars, their choices become more focused and truer to their real interests and desires.
This report includes proprietary, anonymous and aggregated data, collected from over 3500 kids between the ages of 5-16 using our personal earning and finance tool with parental permission. The information has been collected 2015-Q1 2018.
Fourteen categories are included in this report to give you a picture of what each age group finds the most appealing and how their opinions and priorities change as they age. The categories include toys; games & cards; electronics; movies, music, & books; experiences; apparel & shoes; arts & crafts; build & construct; dolls & action figures; make-up, hair, & accessories; apps & video games; pets; sporting goods; and treats.
The report covers the interest level by age, how interests change over time, most referenced brands, and outgoing, current and incoming trends across 6 of the most quickly changing categories.
This report not only focuses on age, but also on gender differences and the categories where there is the most discrepancy of interest, highlighting those differences.
The report will also give you a snapshot of how this group becomes aware of products, and the channels where they decide to put an item on their wish list, common ways kids earn money, as well as the typical price point of wanted items, by gender.
If you are a marketer, retail owner or buyer, this report can help you understand what is changing in the minds of kids ages 5-16 and help you get a better picture of the opportunities to create goods they truly want.
All proceeds help fund our classroom programs in schools across the US, as well as development of our financial education tools.